Smart Shapes & Colours Memory gives children aged 3 and up one set of 24 card pairs that plays three different games match by colour only, match by shape only, or match by both shape and colour. Three built-in difficulty levels suit every child from first learners to confident shape-and-colour matchers; no reading required throughout.
About This Product
SHAPES COLOURS MEMORY GAME 3 GAMES IN 1 AGES 3 One 24-pair card set plays three games: match colours only, match shapes only, or match both shape and colour — same cards, three different challenges.
3 DIFFICULTY LEVELS SUIT EVERY CHILD’S ABILITY Game 1 is accessible from age 3; Game 3 requires matching both shape AND colour simultaneously the same set grows with the child across weeks and months.
SHAPE & COLOUR RECOGNITION NO READING REQUIRED All matching is purely visual no words, no numbers, no literacy barrier making this the ideal first matching game for children from age 3.
SCREEN-FREE SHAPE COLOUR RECOGNITION HOME & CLASSROOM Developed with Early Learning Consultants; builds keen observation, visual discrimination, eye-hand coordination, recognition skills, and problem solving.
QUALITY, SAFETY & TRUST :
Creative’s products are proudly made in India, conforming to BIS Safety Standards (IS 9873 – Part 1) with ISI Mark, and EN71 Part 1, 2 & 3 with CE Mark European Toy Safety Standards — trusted by parents and educators since 1987.
Smart Shapes & Colours Memory is one card set that genuinely grows
with a child from age 3. Twenty-four pairs of shape and colour cards
play three distinct games: match by colour only, match by shape only,
or match by both shape and colour together.
Each game uses identical cards but a different matching rule making
this the most cognitively flexible matching game available at this age level.
No reading is required for any of the three games.
Game 1 suits children just learning what 'matching' means one attribute,
immediate success, accessible from age 3.
Game 2 introduces cognitive flexibility by requiring children to ignore
colour and match shapes instead a fundamentally different mental operation
using the same physical cards. Game 3 demands both attributes simultaneously,
keeping the same set challenging for a confident 5-year-old.
The classic face-down memory format applies to all three games, and the
Activity Guide extends further. Developed in association with Early Learning
Consultants, this set is designed to build the shape and colour recognition skills
that underpin early mathematics, writing readiness, and visual literacy.
It is often used in structured play and therapy-friendly learning settings for
shape and colour recognition, visual discrimination, and cognitive development.
The three game structure means it stays in use far longer than a
single-format matching set.
How Children Learn
In Game 1, a child matches by colour only a red square pairs
with a red star, because both are red. This is the right entry point
for age 3: one attribute to track, immediate success, and a clear
introduction to the concept of matching as a cognitive skill.
Game 2 shifts the rule entirely: now a tan triangle matches a green
triangle because they share shape, not colour.
The child who matched confidently in Game 1 must now actively ignore
colour and focus on shape practising cognitive flexibility, the ability to
change the rule they are using mid-game.
Game 3 requires matching both shape and colour simultaneously:
only a yellow circle matches a yellow circle. Two attributes tracked
at once means children must hold more information in working memory
a measurable increase in cognitive demand using the same 48 cards.
Moving between games across different sessions means children
encounter the same shapes and colours repeatedly but through different
matching rules — reinforcing colour names and shape names through
varied, motivated exposure rather than drill.
The ability to select which game to play based on a child's current ability
means parents and teachers always have the right challenge level ready
the game never becomes too easy because Game 3 remains genuinely
hard even for a confident 5-year-old.
Skills Developed
Shape Recognition
Colour Recognition
Visual Discrimination
Keen Observation
Problem Solving
Eye-Hand Coordination
Cognitive Flexibility & Working Memory
Who Is It For
Children aged 3 and above who are beginning to recognise and name
shapes and colours through hands-on matching play.
Parents looking for a single matching game that grows with their child
across different ability levels without needing to buy a new set.
Nursery and reception teachers using shape and colour recognition
activities for early maths and visual discrimination sessions.
Occupational therapists and early years practitioners using matching
activities for visual perception, colour naming, and cognitive flexibility.
Parents of children starting school who want to reinforce shape and
colour knowledge before formal maths and writing begin.
Gift-buyers wanting a shape and colour game that provides three
distinct challenge levels for a child aged 3 to 6.
PRODUCT FEATURES TABLE
Age Group: 3 Years & Above Number of Players: 2 or more Play Type: Shape & Colour Recognition Memory Matching Game Educational Category: Shape Recognition • Colour Recognition
• Visual Discrimination • Early Maths Contents: 24 Pairs of Cards (48 cards total) • Activity Guide 3 Games Explained: Game 1: Match colours only (ignore shape)
• Game 2: Match shapes only (ignore colour) • Game 3:
Match both shape AND colour Shapes Visible: Circle • Triangle • Star Colours Visible: Red • Green • Yellow/Gold Special Feature: No reading or number skills required accessible
to all children from age 3 Developed With: Early Learning Consultants Brand:
Smart — Early Years Series (manufactured by Creative Educational Aids Pvt Ltd) Safety Certifications: BIS (IS 9873 – Part 1) • CE Mark Product Code: 1078
Smart Shapes & Colours Memory is one card set that genuinely grows
with a child from age 3. Twenty-four pairs of shape and colour cards
play three distinct games: match by colour only, match by shape only,
or match by both shape and colour together.
Each game uses identical cards but a different matching rule making
this the most cognitively flexible matching game available at this age level.
No reading is required for any of the three games.
Game 1 suits children just learning what ‘matching’ means one attribute,
immediate success, accessible from age 3.
Game 2 introduces cognitive flexibility by requiring children to ignore
colour and match shapes instead a fundamentally different mental operation
using the same physical cards. Game 3 demands both attributes simultaneously,
keeping the same set challenging for a confident 5-year-old.
The classic face-down memory format applies to all three games, and the
Activity Guide extends further. Developed in association with Early Learning
Consultants, this set is designed to build the shape and colour recognition skills
that underpin early mathematics, writing readiness, and visual literacy.
It is often used in structured play and therapy-friendly learning settings for
shape and colour recognition, visual discrimination, and cognitive development.
The three game structure means it stays in use far longer than a
single-format matching set.
How Children Learn
In Game 1, a child matches by colour only a red square pairs
with a red star, because both are red. This is the right entry point
for age 3: one attribute to track, immediate success, and a clear
introduction to the concept of matching as a cognitive skill.
Game 2 shifts the rule entirely: now a tan triangle matches a green
triangle because they share shape, not colour.
The child who matched confidently in Game 1 must now actively ignore
colour and focus on shape practising cognitive flexibility, the ability to
change the rule they are using mid-game.
Game 3 requires matching both shape and colour simultaneously:
only a yellow circle matches a yellow circle. Two attributes tracked
at once means children must hold more information in working memory
a measurable increase in cognitive demand using the same 48 cards.
Moving between games across different sessions means children
encounter the same shapes and colours repeatedly but through different
matching rules — reinforcing colour names and shape names through
varied, motivated exposure rather than drill.
The ability to select which game to play based on a child’s current ability
means parents and teachers always have the right challenge level ready
the game never becomes too easy because Game 3 remains genuinely
hard even for a confident 5-year-old.
Skills Developed
Shape Recognition
Colour Recognition
Visual Discrimination
Keen Observation
Problem Solving
Eye-Hand Coordination
Cognitive Flexibility & Working Memory
Who Is It For
Children aged 3 and above who are beginning to recognise and name
shapes and colours through hands-on matching play.
Parents looking for a single matching game that grows with their child
across different ability levels without needing to buy a new set.
Nursery and reception teachers using shape and colour recognition
activities for early maths and visual discrimination sessions.
Occupational therapists and early years practitioners using matching
activities for visual perception, colour naming, and cognitive flexibility.
Parents of children starting school who want to reinforce shape and
colour knowledge before formal maths and writing begin.
Gift-buyers wanting a shape and colour game that provides three
distinct challenge levels for a child aged 3 to 6.
PRODUCT FEATURES TABLE
Age Group: 3 Years & Above Number of Players: 2 or more Play Type: Shape & Colour Recognition Memory Matching Game Educational Category: Shape Recognition • Colour Recognition
• Visual Discrimination • Early Maths Contents: 24 Pairs of Cards (48 cards total) • Activity Guide 3 Games Explained: Game 1: Match colours only (ignore shape)
• Game 2: Match shapes only (ignore colour) • Game 3:
Match both shape AND colour Shapes Visible: Circle • Triangle • Star Colours Visible: Red • Green • Yellow/Gold Special Feature: No reading or number skills required accessible
to all children from age 3 Developed With: Early Learning Consultants Brand:
Smart — Early Years Series (manufactured by Creative Educational Aids Pvt Ltd) Safety Certifications: BIS (IS 9873 – Part 1) • CE Mark Product Code: 1078
Helps improve thinking skills.
Very useful for early learning.
Amazing way to learn while playing.
Helps improve thinking skills.
Keeps my child focused and happy.